E-Codes: 1) Battle Number: Low Battle Number for Range Battle
2) High Battle Number for Range Battle
3) Sound to play before battle. (Optional)
4) String to display before battle. (Optional)
5) Treasure award status.
1) If you want the player to do battle with a specific battle number, input the battle number desired in #1 and leave #2 blank. If you want them to enter a random battle between a range of battles, enter the low battle range in #1 and the high range in #2.
Negative battle numbers will cause the party to be surprised by the opposing force. This allows all enemies to move before party members.
Example: A low battle range of -4 and a high battle range of -8 would give them a random battle between 4 and 8 and always be surprised.
2) If you want to have the player enter combat in a random battle, enter the low range of battles in #1 and the high range of battles in #2.
3) Sound to be played as the player enters combat, enter the sound ID here. This is optional and is not required.
4) String to be displayed before the player enters combat, enter the string ID here. This is optional and is not required.
5) A value of 0 (Zero) here will award all items from enemies along with full Victory Points to the party when combat is over. A value of 5 here will cause the player to receive Victory Points only.